Risk-taking director Carl Denham takes an American crew from the relatively safe streets of the US to the uncharted Skull Island, a land that time and evolution have forgotten. Old Story, New Story King Kong is an old story first told in movie form in 1933, so if I spoil any plot points you'll have to forgive the fact that the script is 72 years old. While it has its share of problems, the simple fact remains: Ancel and crew have created a viscerally striking game that distracts you and surprises your senses with audio intensive events unlike any game before it. The linear story and simple gameplay belie the game's subtle but meaningful achievements in level design, presentation, and use of sound - all of which are outstanding. Working with Jackson's brilliant Weta team, Beyond Good and Evil and Rayman creator Michel Ancel and his Montpelier staff have fashioned an organic and beautifully crafted re-creation of the movie in game form, adding and changing the landscape of Skull Island and tweaking the storyline a touch here and there to achieve success in the videogame medium.
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